Tic Tac Toe


Creating 'Strife of Life' made me realize how simple an idea can be and yet have so much depth and work hidden behind it. That is why I started with one of the simplest games you can think of and try to build more and more around it.
I added VFX, one for the crosses and one for the circles. I added sounds whenever a piece is placed. I made the pieces scale down into its place.
I also made the grid flexible, so everything can be adjusted and it still works. The size of the fields, amount of them, width of the seperation bars are all customizable.



The newest addition is the option menu to change the style of everything. VFX are intended to be included at some point.
I do not intend to stop with that though. I want to make it usable on mobile devices and rethink playmodes. There could be an ability to override opponents pieces and the evaluation happens only once every 'override ability' has been used. Another a very fun idea would be that 3 (or more) in a row will be deleted like in tetris. The game ends when the board is full and no pieces are deleted anymore. The player with the most deleted pieces wins. Stay tuned!
